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When to Stop Rolling in Monopoly GO With U4GM

Stop rolling for Partner tokens as soon as the Attractions you need are complete, or at 3:59 PM Eastern on October 26, 2026, whichever comes first. In Monopoly GO, Mega Heist runs from 3:00 to 8:59 PM Eastern, so the Partner cutoff is not the end of the heist. For broader partner-event planning, players can also review Monopoly Go Partners Event as a separate reference, but the live timer and Attraction progress should set this session's stop point.

The 3:00-3:59 Window Is the Partner Cutoff


Treat 3:00-3:59 PM Eastern as a finish window, not permission to spend dice without a target. Monster Mash Partners and Champion's Reign both end at 3:59 PM, making that first hour the final chance to turn Mega Heist railroad landings into tokens for unfinished Attractions.


At 4:00 PM, the next tournament block, Tycoon Class, Peg-E Prize Drop, and a new main event open; Mega Heist stays active through 8:59 PM. Railroad landings can support Partner cleanup before the cutoff and tournament scoring after 4:00, but those are separate goals with different timers.

Set a Stop Rule Before the First Roll


Before using saved dice, decide which condition ends your session: completed Attractions or timer expiry. If your goal is only Partner progress, the first condition reached is the stop signal; do not keep spending just because Mega Heist remains active.


Before 3:00 PM, capture each Attraction's progress and your saved dice total. Decide whether the overlap is a finish attempt or a token salvage, and keep that goal in mind as you roll.

At 3:00 PM, check the live event timer in the game. If it differs from a tracker screenshot, trust the current in-game display for the Mega Heist end time and the Partner cutoff.

Confirm your partner slots are active during the 3:00-3:59 PM overlap. Tokens spent while a partner is offline may be wasted when the Partner event ends.

Use a multiplier you can support with your saved dice, and aim for railroad landings during Mega Heist. Check your actual Attraction progress rather than assuming each landing has finished a board.

Stop the Partner push as soon as the boards you need are complete. Keep a separate note of tokens earned before 3:59 PM and tournament points earned after 4:00 PM.

After the Partner Timer Ends, Change Targets


The easy mistake is confusing two clocks: the Partner event ends at 3:59 PM, while Mega Heist continues until 8:59 PM. Mega Heist remaining active does not extend the Partner token window, so use the Partner timer-not the heist timer-to decide when token-focused rolling ends.


If an Attraction is still unfinished when the Partner timer expires, record its progress and stop spending for that event. After 4:00 PM, roll only if you deliberately want Tycoon Class or tournament points; do not chase Partner progress that has already closed. Peg-E Prize Drop also opens at 4:00 PM, so treat it as a separate goal rather than mixing it into your Partner token count.


During the remaining Mega Heist window, railroad landings can still support tournament scoring. If those points are not worth using your remaining dice, stop rolling and save them for another session instead of continuing without a clear target.


Before the next session, note Attraction progress and saved dice, then verify the live timer at 3:00 PM Eastern. When the Partner clock closes, stop token rolls; if the tournament is your next target, check monopoly go racers event buy as a separate planning option and keep those rolls outside the Partner objective.

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